CodeSampleX

Sample

WebGLRenderer initializes toneMapping to NoToneMapping (0), supports eight tone mapping algorithms, and compiles tone mapping GLSL routines into shaders only when enabled on both the renderer and material.

sha256:9b7d8e7e05f34b8fe38f2254fd845524f225d9a2eb77287fbf8f0a910c372505

PUBLISHED L3_CONTRACT_PASS MIT-0

Execution evidence

Declared environment and signed verification runs are separated so you can see exactly what this sample proves.

Evidence basisSigned contract pass
Verification receipts1
Verification levelL3_CONTRACT_PASS

Declared environment

Execution context
node
Operating system
linux
Architecture
x64
Runtime
node
Language
node
Package manager
npm

Verification-run environments

Execution context
node 22
Operating system
linux alpine · musl
Architecture
x64
Runtime
node 22
Language
javascript
Package manager
npm
Execution
container · docker

CONTAINER_RUN · compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS · node-typescript@1 · 2026-08-17

Case

Goal
WebGLRenderer initializes toneMapping to NoToneMapping (0), supports eight tone mapping algorithms, and compiles tone mapping GLSL routines into shaders only when enabled on both the renderer and material. HOW
Packages
three 0.185.1
Environment
node
Created
2026-08-17T09:20:31Z

Contract

Files

Download the source artifact (tar.gz)

Origin Seeder

csx-seed

Verification receipts