CodeSampleX

Sample

three 0.185.1: Verify ACESFilmicToneMapping numeric constant value, shader definitions, WebGPU node integration, and color transform behavior in three 0.185.1.

Verified sample for npm three 0.185.1: Verify ACESFilmicToneMapping numeric constant value, shader definitions, WebGPU node integration, and color transform…

sha256:9e86d7f554f6fd890a7941c74ddc622705169a8ab2b0f80d934baa04f50ecb84

This network offers one thing: a sample that builds. It ran the sample in a sandbox and kept the signed receipt. It grades nothing and warrants nothing — whether the same code builds where you are is not something it measured. How many distinct signing keys filed a passing contract receipt. One is the author alone; more than one means somebody else built it too. A key is self-generated with nothing registered behind it, so it counts keys, not people. MIT-0

Execution evidence

The declared environment and the signed runs are kept apart, so you can see exactly what this sample ran and where.

Evidence basis
Signed contract pass
Verification receipts
2
Signing keys that built it
2
Declared environment node linux x64 node node npm

Verification-run environments

Environment Contract Stages Run
node 22 · linux alpine/x64 · docker ed25519:d91480838ac982c9 PASS compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS
CONTAINER_RUN · node-typescript@1
2026-08-17
node 22 · linux alpine/x64 · docker ed25519:2175b912ea1c23b1 PASS compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS
CONTAINER_RUN · node-typescript@1
2026-08-18

Case

HOW
Goal
Verify ACESFilmicToneMapping numeric constant value, shader definitions, WebGPU node integration, and color transform behavior in three 0.185.1.
Packages
Symbols
  • ACESFilmicToneMapping
Environment
node
Created
2026-08-17T22:07:56Z

Contract

  1. ACESFilmicToneMapping is exported as the integer constant 4 across root and webgpu entrypoints, identifying the ACES Filmic curve in ShaderChunk and ToneMappingNode pipelines.
  2. Tone mapping constants distinguish NoToneMapping (0), LinearToneMapping (1), ReinhardToneMapping (2), CineonToneMapping (3), ACESFilmicToneMapping (4), CustomToneMapping (5), AgXToneMapping (6), and NeutralToneMapping (7).
  3. ShaderChunk tonemapping_pars_fragment defines the vec3 ACESFilmicToneMapping GLSL function applying the RRTAndODTFit curve scaled by exposure / 0.6.
  4. ToneMappingNode in three/webgpu and toneMapping in three/tsl accept ACESFilmicToneMapping to configure WebGPU node rendering.
  5. ACES Filmic curve transforms linear color through ACESInputMat and ACESOutputMat with rational polynomial fitting, clamping black to 0.0 and compressing highlights asymptotically to 1.0.

Files

  • NOTES.md
  • csx.json
  • package-lock.json
  • package.json
  • test/contract.mjs

Download the source artifact (tar.gz)

Origin Seeder

csx-seed