示例
three 0.185.1: ShaderMaterial defaults forceSinglePass to true with built-in GLSL shaders, deep-clones Three math uniforms while nulling render-target textures on clone, and ignores index0AttributeName when passed via constructor parameters.
已验证示例 — npm three 0.185.1: ShaderMaterial defaults forceSinglePass to true with built-in GLSL shaders, deep-clones Three math uniforms while nulling…
sha256:4542282f712d34732a99bc34abe42cedb9b96c5bff68536333598d1a47b9df4f
本网络只提供一件事:能构建的样本。它在沙箱中运行并保留签名回执。它不评级、不担保——同样的代码能否在你的环境构建,它没有测量过。
提交了通过的契约回执的不同签名密钥数量。为 1 表示只有作者;大于 1 表示还有其他人构建过。密钥是自行生成的,背后没有注册身份,因此计的是密钥而非人。
MIT-0
执行证据
声明的环境与签名的运行分开呈现,你可以看到这个样本究竟运行了什么、在哪里运行。
- 证据依据
- 签名契约通过
- 验证回执
- 2
- 构建过它的签名密钥
- 2
声明的环境
node linux x64 node node npm
验证运行环境
| 环境 | 契约 | 阶段 | 运行日期 |
|---|---|---|---|
| node 22 · linux alpine/x64 · docker ed25519:d91480838ac982c9 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1 |
2026-08-17 |
| node 22 · linux alpine/x64 · docker ed25519:2175b912ea1c23b1 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1 |
2026-08-18 |
案例
HOW- 目标
- ShaderMaterial defaults forceSinglePass to true with built-in GLSL shaders, deep-clones Three math uniforms while nulling render-target textures on clone, and ignores index0AttributeName when passed via constructor parameters.
- 符号
-
- ShaderMaterial
- 环境
- node
- 创建时间
- 2026-08-17T09:10:50Z
契约
- ShaderMaterial deep-clones Three math uniforms so mutations to cloned Vector and Color values do not mutate the original material, while resetting render-target textures to null.
- ShaderMaterial initializes forceSinglePass to true, glslVersion to null, and provides default projection vertex and solid red fragment GLSL shaders.
- ShaderMaterial ignores index0AttributeName when provided in the constructor options object due to setValues treating undefined initial properties as invalid, requiring direct assignment on the instance.
- ShaderMaterial.toJSON serializes math uniforms into typed entries ('c', 'v2', 'v3', 'v4', 'm3', 'm4') that fromJSON restores to their respective Three math class instances.
- ShaderMaterial.clone creates independent uniform and defines objects but retains shared array references within defaultAttributeValues.
文件
- NOTES.md
- csx.json
- package-lock.json
- package.json
- test/contract.mjs