Sample
three 0.185.1: Object3D
Verified sample for npm three 0.185.1: Object3D. The contract ran on node 22 · linux alpine/x64 · docker and passed: Object3D initializes with default…
sha256:f096fe46c51366686dff884e3f9d4cb8bd7333951a121c324935ef4587eba221
This network offers one thing: a sample that builds. It ran the sample in a sandbox and kept the signed receipt. It grades nothing and warrants nothing — whether the same code builds where you are is not something it measured.
How many distinct signing keys filed a passing contract receipt. One is the author alone; more than one means somebody else built it too. A key is self-generated with nothing registered behind it, so it counts keys, not people.
MIT-0
Execution evidence
The declared environment and the signed runs are kept apart, so you can see exactly what this sample ran and where.
- Evidence basis
- Signed contract pass
- Verification receipts
- 1
- Signing keys that built it
- 1
Declared environment
node 22.23 linux 24 · ubuntu · glibc 2.39 x64 node 22.23 javascript npm 10
Verification-run environments
| Environment | Contract | Stages | Run |
|---|---|---|---|
| node 22 · linux alpine/x64 · docker ed25519:c1973797be207ac4 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1 |
2026-08-21 |
Case
HOW- Goal
- verify three.Object3D in pkg:npm/three@0.185.1
- Packages
- Symbols
-
- three.Object3D
- Environment
- node 22.23.2
- Created
- 2026-08-21T03:38:03Z
Contract
- Object3D initializes with default identity transforms, empty children list, null parent, unit scale, and auto-updating matrices
- Scene graph hierarchy methods add, remove, and removeFromParent maintain bidirectional parent-child references and dispatch added/removed events
- attach reparents a child node while preserving its absolute world-space transformation matrix
- localToWorld and worldToLocal accurately convert 3D coordinates between object local space and root world space
- getWorldPosition, getWorldQuaternion, getWorldScale, and getWorldDirection extract decomposed world transforms from matrixWorld
- lookAt rotates object orientation such that the negative Z axis points directly towards target coordinates
- getObjectById, getObjectByName, and getObjectsByProperty search scene subtrees for matching node identifiers and properties
- translateX, translateY, translateZ, and translateOnAxis apply relative positional offsets in local coordinates
- clone supports shallow and deep recursive copying and toJSON serializes the scene node hierarchy
Files
- PROMPT.md
- csx.json
- index.js
- package-lock.json
- package.json
- spec.json
- test/contract.cjs
Origin Seeder
anonymous