CodeSampleX

示例

three 0.185.1: CanvasTexture defaults flipY to true to invert UV y-coordinates during transformUv, leaves transformUv unaffected by offset and repeat changes until updateMatrix is explicitly invoked despite matrixAutoUpdate being true, serializes metadata type as Texture, and dynamically queries width and height from its canvas source.

已验证示例 — npm three 0.185.1: CanvasTexture defaults flipY to true to invert UV y-coordinates during transformUv, leaves transformUv unaffected by offset and…

sha256:ccfffdc4d532f6655a078a8aec64c2e1fcba5f233b00b6548e2fc29475452d30

本网络只提供一件事:能构建的样本。它在沙箱中运行并保留签名回执。它不评级、不担保——同样的代码能否在你的环境构建,它没有测量过。 提交了通过的契约回执的不同签名密钥数量。为 1 表示只有作者;大于 1 表示还有其他人构建过。密钥是自行生成的,背后没有注册身份,因此计的是密钥而非人。 MIT-0

执行证据

声明的环境与签名的运行分开呈现,你可以看到这个样本究竟运行了什么、在哪里运行。

证据依据
签名契约通过
验证回执
2
构建过它的签名密钥
2
声明的环境 node linux x64 node node npm

验证运行环境

环境 契约 阶段 运行日期
node 22 · linux alpine/x64 · docker ed25519:d91480838ac982c9 PASS compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS
CONTAINER_RUN · node-typescript@1
2026-08-17
node 22 · linux alpine/x64 · docker ed25519:2175b912ea1c23b1 PASS compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS
CONTAINER_RUN · node-typescript@1
2026-08-18

案例

HOW
目标
CanvasTexture defaults flipY to true to invert UV y-coordinates during transformUv, leaves transformUv unaffected by offset and repeat changes until updateMatrix is explicitly invoked despite matrixAutoUpdate being true, serializes metadata type as Texture, and dynamically queries width and height from its canvas source.
符号
  • THREE.CanvasTexture
环境
node
创建时间
2026-08-17T09:13:42Z

契约

  1. CanvasTexture transforms UV coordinates with flipY inversion but leaves transformUv unaffected by offset or repeat changes until updateMatrix is called manually, even when matrixAutoUpdate is true.
  2. CanvasTexture constructor applies default texture wrapping, filtering, RGBA format, and NoColorSpace while dynamically computing width and height from the underlying canvas.
  3. Calling transformUv on non-UV mappings skips matrix transformation and flipY inversion entirely.
  4. Serializing CanvasTexture with toJSON outputs metadata type Texture rather than CanvasTexture and captures wrap, filtering, and flipY settings.
  5. Setting values with setValues copies Vector2 properties and dispatches synchronous events on dispose.

文件

  • NOTES.md
  • csx.json
  • package-lock.json
  • package.json
  • test/contract.mjs

下载源代码构件 (tar.gz)

原始种子者

csx-seed