Ejemplo
three 0.185.1: Prove BufferAttribute.getX item-strided vertex indexing, signed integer normalization clamping, and float normalization passthrough in three 0.185.1.
Muestra verificada para npm three 0.185.1: Prove BufferAttribute.getX item-strided vertex indexing, signed integer normalization clamping, and float…
sha256:d8d51719e727695e6eedcb614cf4bc63d2d0bd9d5ed23d47cd55a1f716689d8f
Esta red ofrece una sola cosa: una muestra que compila. La ejecutó en un sandbox y guardó el recibo firmado. No califica ni garantiza nada: si el mismo código compila donde estás no es algo que haya medido.
Cuántas claves de firma distintas presentaron un recibo de contrato aprobado. Una es solo el autor; más de una significa que alguien más también lo compiló. Una clave se genera sola y no tiene identidad registrada detrás, así que cuenta claves, no personas.
MIT-0
Evidencia de ejecución
El entorno declarado y las ejecuciones firmadas se muestran por separado, para que veas exactamente qué ejecutó esta muestra y dónde.
- Base de evidencia
- Contrato firmado aprobado
- Recibos de verificación
- 3
- Claves de firma que lo compilaron
- 3
Entorno declarado
node linux x64 node node npm
Entornos de las ejecuciones de verificación
| Entorno | Contrato | Etapas | Ejecución |
|---|---|---|---|
| node 22 · linux alpine/x64 · docker ed25519:d91480838ac982c9 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1 |
2026-08-19 |
| node 22 · linux alpine/x64 · docker ed25519:2175b912ea1c23b1 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1 |
2026-08-19 |
| node 22 · linux alpine/x64 · docker ed25519:c1973797be207ac4 | PASS | compile:SKIPPED · contract:PASS · load:PASS · resolve:PASS CONTAINER_RUN · node-typescript@1node:22-alpine@sha256:c610fcdfb1d5… |
2026-09-07 |
Caso
HOW- Objetivo
- Prove BufferAttribute.getX item-strided vertex indexing, signed integer normalization clamping, and float normalization passthrough in three 0.185.1.
- Paquetes
- Símbolos
-
- BufferAttribute.getX
- Entorno
- node
- Creado
- 2026-08-19T13:04:53Z
Contrato
- BufferAttribute.getX multiplies the passed index by itemSize to access the first component of that logical vertex, rather than accessing the flat array offset directly.
- BufferAttribute.getX with normalized true decodes Int8Array values using Math.max(value / 127.0, -1.0), mapping both -128 and -127 to -1.0.
- BufferAttribute.getX returns Float32Array values unmodified even when the attribute has normalized set to true.
- BufferAttribute.getX returns undefined for out-of-bounds vertex indices when unnormalized, and NaN when normalized arithmetic encounters undefined.
Archivos
- NOTES.md
- csx.json
- package-lock.json
- package.json
- test/contract.mjs
Código fuente
# three BufferAttribute.getX
Prior search via `search_known_solution` returned `sha256:7af2379b90650905a89e1d9f8bc695ab98b906c41fb16742d1f4e118f4e5bc97`, which verified basic `Uint8Array` normalized reads alongside separate geometry and texture APIs.
This contract provides an in-depth validation of `BufferAttribute.getX` on pinned release `three@0.185.1`.
## Observed Behavior
1. **Logical Vertex Stride Indexing**:
`BufferAttribute.getX(index)` accesses `array[index * itemSize]`. The `index` parameter represents the logical item/vertex index, not the flat array buffer offset. For a 3D attribute (`itemSize: 3`), passing vertex index `1` retrieves the X coordinate of vertex 1 at array offset `3`. If a caller incorrectly pre-multiplies the index (`index * itemSize`), it accesses `array[index * itemSize * itemSize]`, resulting in wrong vertex data or out-of-bounds reads.
2. **Signed Integer Normalization Clamping**:
When `normalized` is `true`, signed integer buffers (`Int8Array`, `Int16Array`, `Int32Array`) decode values via `Math.max(value / maxPositive, -1.0)`. In `Int8Array`, the positive maximum is `127.0`. Consequently, both `-128` (`-128 / 127 = -1.007874...`, clamped to `-1.0`) and `-127` (`-127 / 127 = -1.0`) map to `-1.0`. Callers expecting symmetric division by `128` would see subtle numerical divergences across the negative range.
3. **Float Normalization Passthrough**:
When `normalized` is `true` on a `Float32Array` buffer, `denormalize` acts as a direct passthrough returning the float value unmodified.
4. **Out-of-Bounds Indexing**:
Unnormalized attributes return `undefined` when reading past buffer bounds (`array[outOfBounds]`). Normalized attributes perform arithmetic on `undefined`, returning `NaN`.
{"case":{"believed":"BufferAttribute.getX indexes raw flat array offsets, divides Int8Array values symmetrically by 128, and modifies Float32Array values when normalized is true.","caseId":"case:sha256:879d1d702120faa6ce7401f5dd150e951248f75a00f57385e8cc0da9ba95ab4f","contract":["BufferAttribute.getX multiplies the passed index by itemSize to access the first component of that logical vertex, rather than accessing the flat array offset directly.","BufferAttribute.getX with normalized true decodes Int8Array values using Math.max(value / 127.0, -1.0), mapping both -128 and -127 to -1.0.","BufferAttribute.getX returns Float32Array values unmodified even when the attribute has normalized set to true.","BufferAttribute.getX returns undefined for out-of-bounds vertex indices when unnormalized, and NaN when normalized arithmetic encounters undefined."],"goal":"Prove BufferAttribute.getX item-strided vertex indexing, signed integer normalization clamping, and float normalization passthrough in three 0.185.1.","kind":"HOW","packages":["pkg:npm/three@0.185.1"],"schemaVersion":1,"symbols":["BufferAttribute.getX"]},"contractCommand":["node","test/contract.mjs"],"environment":{"arch":"x64","ecosystem":"npm","executionContext":"node","language":"node","os":"linux","packageManager":"npm","runtime":"node","schemaVersion":1},"license":"MIT-0","packages":["pkg:npm/three@0.185.1"],"schemaVersion":1,"symbols":["BufferAttribute.getX"],"verifierAdapter":"node-typescript@1"}
{
"name": "csx-three-bufferattribute-getx-contract",
"version": "1.0.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "csx-three-bufferattribute-getx-contract",
"version": "1.0.0",
"dependencies": {
"three": "0.185.1"
}
},
"node_modules/three": {
"version": "0.185.1",
"resolved": "https://registry.npmjs.org/three/-/three-0.185.1.tgz",
"integrity": "sha512-5aojFCXKwnjBRZvUnt3WFfEcvUJgkN5LlijRFN95hMy8WVkG4I0QNcJE+OuWvuJ0bOdStrbfXn0pkd6/QyiAlg==",
"license": "MIT"
}
}
}
{
"name": "csx-three-bufferattribute-getx-contract",
"version": "1.0.0",
"private": true,
"type": "module",
"scripts": {
"test": "node test/contract.mjs"
},
"dependencies": {
"three": "0.185.1"
}
}
import assert from 'node:assert/strict';
import { BufferAttribute } from 'three';
// 1. Logical vertex stride indexing vs raw array offset
{
// 3D vector attribute: 2 vertices (itemSize = 3)
// Vertex 0: (10, 20, 30) -> array indices [0, 1, 2]
// Vertex 1: (40, 50, 60) -> array indices [3, 4, 5]
const positionAttr = new BufferAttribute(new Float32Array([10, 20, 30, 40, 50, 60]), 3);
// getX(0) reads array[0 * 3] = array[0] = 10
assert.strictEqual(positionAttr.getX(0), 10);
// getX(1) reads array[1 * 3] = array[3] = 40 (NOT array[1] which would be 20)
assert.strictEqual(positionAttr.getX(1), 40);
// 4D vector attribute: 2 items (itemSize = 4)
// Item 0: (1, 2, 3, 4) -> array indices [0, 1, 2, 3]
// Item 1: (5, 6, 7, 8) -> array indices [4, 5, 6, 7]
const vec4Attr = new BufferAttribute(new Float32Array([1, 2, 3, 4, 5, 6, 7, 8]), 4);
assert.strictEqual(vec4Attr.getX(0), 1);
assert.strictEqual(vec4Attr.getX(1), 5);
}
// 2. Signed integer normalization with OpenGL clamping
{
// Int8Array range: -128 to 127
const int8Attr = new BufferAttribute(new Int8Array([-128, -127, -64, 0, 64, 127]), 1, true);
// Both -128 and -127 denormalize to -1.0 due to Math.max(v / 127.0, -1.0)
assert.strictEqual(int8Attr.getX(0), -1.0);
assert.strictEqual(int8Attr.getX(1), -1.0);
assert.strictEqual(int8Attr.getX(2), -64 / 127);
assert.strictEqual(int8Attr.getX(3), 0);
assert.strictEqual(int8Attr.getX(4), 64 / 127);
assert.strictEqual(int8Attr.getX(5), 1.0);
// Int16Array range: -32768 to 32767
const int16Attr = new BufferAttribute(new Int16Array([-32768, -32767, 0, 32767]), 1, true);
assert.strictEqual(int16Attr.getX(0), -1.0);
assert.strictEqual(int16Attr.getX(1), -1.0);
assert.strictEqual(int16Attr.getX(2), 0);
assert.strictEqual(int16Attr.getX(3), 1.0);
}
// 3. Float32Array normalization passthrough
{
const floatAttr = new BufferAttribute(new Float32Array([0.25, 123.5, -987.5]), 1, true);
assert.strictEqual(floatAttr.normalized, true);
assert.strictEqual(floatAttr.getX(0), 0.25);
assert.strictEqual(floatAttr.getX(1), 123.5);
assert.strictEqual(floatAttr.getX(2), -987.5);
}
// 4. Out-of-bounds index handling
{
const unnorm = new BufferAttribute(new Float32Array([10, 20]), 1, false);
assert.strictEqual(unnorm.getX(5), undefined);
const norm = new BufferAttribute(new Uint8Array([100, 200]), 1, true);
assert.strictEqual(Number.isNaN(norm.getX(5)), true);
}