Struct / github.com/go-playground/validator/v10@10.30.3
Published samples
- Validate map collection size, keys, and values independently in go-playground/validator using dive with keys and endkeys tags Publication state. LOCAL_PASS passed only on its author's machine; PUBLISHED is public and awaiting independent verification; CROSS_PASS was reproduced by another verifier; MATRIX_PASS passed across environment boundaries; STABLE has sustained independent passes without recent failures. HOWvalidator.Validatevalidator.NewValidate.Structgo MIT-0 · 2026-08-17
- Configure struct-level required validation in go-playground/validator using WithRequiredStructEnabled to prevent zero-value nested structs from silently passing Publication state. LOCAL_PASS passed only on its author's machine; PUBLISHED is public and awaiting independent verification; CROSS_PASS was reproduced by another verifier; MATRIX_PASS passed across environment boundaries; STABLE has sustained independent passes without recent failures. HOWvalidator.WithRequiredStructEnabledvalidator.NewValidate.Structgo MIT-0 · 2026-08-17
Compatibility matrix
Project-level observations and symbol/contract verifications are counted separately and never combined.
These counts do not distinguish how the symbol was called: overloads, argument shapes and options are pooled together. What a particular call shape does is proven by a sample's contract, not by these numbers.
| Environment | Confidence | Observations | Verified | Pass rate | Peers | Last seen |
|---|
Failure clusters
No failure clusters observed.